![]() ![]() Very fast restarts of wow.exe after errors/crashes.Very fast loading times while in-game. ![]() This is a workaround to prevent losing data when you shutdown the ramdisk. This way all of your settings and changes made after creating the ramdrive will be saved. ![]() The following script I’ve written copies all the wow data files to the ramdrive and creates NTFS symbolic links linking back to your real Interface, Screenshot and WTF folders. This script will create a ramdisk (which is a simulated harddrive) that is actually 6gb of reserved memory stored on your volatile ram memory. If you are new to the concept of a ram disks you can read more about them here: What does it do? Running games from a ramdrive (aka a ramdisk) is a bit odd and has some specific pros and cons that are important to know about. In order to use this script you must have at least 8GBs of ram! However to avoid losing savegames, you'll need to ensure the ramdisk is regularly backed up (not just at shutdown) in case of BSODs - Vsuite offer this as an option on their Professional or Server versions (Vsuite's downside is their activation-on-install requirement, but that's not likely to matter to a Steam user).NOTE! This script is a ‘band aid’ for people who have an old computer and no SSD. However you may find performance benefits more from finding the folder where saved games are stored (typically a subfolder within My Documents) and linking that onto a ramdisk - this should require much less space while speeding up that part of the game where delays are most noticeable. To create/manipulate NTFS junctions you may want to experiment with the likes of Link Shell Extension which seems to provide the most options and flexibility. I did try Dataram myself and found two downsides - it didn't utilise memory in the 3-4GB area inaccessible to 32-bit Windows (probably a non-issue if you're running 64-bit) so typically had 750MB less capacity and it couldn't store OS pagefiles. There are a few other ramdisks that may be worth trying before committing to a Dataram purchase (mentioned in my post on 32- vs 64-bit Windows). I realize this will be not quite as easy and fast as just clicking on a game and playing instantly, but for some games (Skyrim, Crysis) it would be very well worth it. Will all files created during gameplay be stored on D:, or will they be split between the two drives?Īlso how will Windows react to the missing drive? To change games I need to shutdown the Ramdisk, have the software create an image and the load another image with the files for another game? You can still store most games comfortably in a 12GB drive, but 2 games would be a close call already? The I create a junction on C:/steam/steamapps/common/crysis that points towards D. Say I have Steam on C: and my Ramdisk on D. Do they work like some kind of shortcut, or do they join two folders on two HDDs to increase max capacity? However I am not sure how these junctions do work. There is a program out there (Steam Mover) that creates junctions inside your steam directory to another hard drive, in this case my RAM disk with whatever game image I choose to load at the time. You know, who needs some lowly SSD if you can store your game in your RAM for some ultra fast loading times? I am considering buying a Ramdisk software from Dataram as it can create some nifty image files and use the 12 gigs of RAM I have that go unused when playing games to store the game itself. As most of you will be aware it is not possible to have steam games on more than one drive as the games need to be installed in one directory. ![]()
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